November 21, 2024

STS2 Patch Notes — 2024-11-21

STS2 Patch Notes — 2024-11-21

CONTENT

Necrobinder:

  • Deprecated cards:
- Backhand

- Storm of Bone

- Swipe

- The Omen

- Harbinger

Regent:

  • Added new Beat Into Shape card

Ancients:

  • Added new Orobas options:
- Collector

- Seeker

  • Deprecated Orobas options:
- Collection

- Novelty

  • Deprecated Tanx option:
- Battle Horn

Enemies:

  • Deprecated Rocket and Socket

BALANCE

Ironclad:

  • Buffed Setup Strike card: Strength gain increased from 1(1) -> 1(2)

Necrobinder:

  • Reworked Oblivion card:
- Rare - Power - Cost 1

- “Whenever Doom is applied, gain 1(2) energy.”

  • Buffed Death's Visage card: Vulnerable applied increased from 2(3) -> 3(4)
  • Buffed Defile card: damage increased from 11(14) -> 12(16)
  • Buffed Drain Power card: damage increased from 6(9) -> 9(12)
  • Changed Dredge card: now has Exhaust instead of Ethereal
  • Nerfed Eidolon card:
- Energy cost increased from 1 -> 2(1)

- Self-Doom applied increased from 12(8) -> 13(13)

  • Changed Enfeebling Touch card:
- Rarity increased from Common -> Uncommon

- Strength loss has been increased from 7(10) -> 9(13)

  • Changed Ensoul (now called Capture Spirit) card: now causes an enemy to lose 3(4) HP
  • Changed Etherburst card: now deals damage to all enemies
  • Buffed Fear card: Weak applied increased from 2(3) -> 3(4)
  • Buffed Misery card: now applies debuffs to other enemies even if its target dies
  • Changed Poke card: now has Exhaust
  • Buffed Pull card: Block gain increased from 5(7) -> 6(9)
  • Changed Reanimate card:
- Rarity decreased from Rare -> Uncommon

- Summon increased from 20(25) -> 25(35)

  • Buffed Sap Will card: damage increased from 7(9) -> 8(11)
  • Buffed Scour card: Doom applied increased from 13(17) -> 16(21)
  • Buffed Shared Fate card: energy cost decreased from 1 -> 0
  • Buffed Soulfire card: base damage increased from 6 -> 9
  • Changed Spirit of Ash card: no longer gives all cards Ethereal
  • Nerfed Tackle card: cost increased from 1 -> 2
  • Buffed Tag Team card: Vigor increased from 3(5) -> 5(7)
  • Buffed Transfuse card: Osty healed HP increased from 10(15) -> 15(20)
  • Buffed Twist card: now causes an enemy to lose 2(3) HP
  • Changed Call of the Void card: upgrade now increases the number of Ethereal cards generated from 1 -> 2 instead of adding Innate
  • Changed Read the Bones card: now increases its card draw from 1 -> 2 instead of adding Innate

Regent:

  • Buffed Gather light card:
- Block increased from 7(10) -> 9(12)

- Star gain increased from 1(1) -> 1(2)

  • Buffed Astral Pulse card:
- Damage increased from 14(18) -> 15(19)

- Star gain increased from 2(2) -> 2(3)

  • Reworked Gravity Well card:
- Common - Skill - Cost 1

- “Gain 7(11) Block. Gains double Block if you gained this turn.”

  • Reworked Voidborn: now when you spend Stars, gain Block "for each Star spent"
  • Buffed Bulwark card:
- Block increased from 10(13) -> 14(18)

- Forge increased from 8(11) -> 14(18)

  • Buffed Cloak of Stars card:
- Block increased from 11(15) -> 13(17)

- Star gain increased from 2(2) -> 2(3)

  • Nerfed Conqueror card: Forge decreased from 3(4) -> 2(3)
  • Buffed Photon Blade (now called Photon Cut) card: Card draw increased from 1(1) -> 1(2)
  • Buffed Refine Blade card: Forge increased from 10(15) -> 15(20)
  • Changed Royal Gamble card: upgrade no longer lowers Star cost, now gives Retain instead
  • Buffed Seeking Edge card: Forge increased from 5(8) -> 11(15)
  • Buffed Singularity card:
- Cost decreased from 3 -> 2

- Forge increased from 5(7) -> 6(9)

  • Buffed Sovereign Blade card: cost decreased from 3(2) -> 2(1)

Colorless Cards:

  • Buffed Gold Axe card: cost decreased from 2 -> 1

Potions & Relics:

  • Changed Bedlam Beacon relic: now deals damage at start of turn
  • Reworked Bounty Box relic: now gain 1 Strength and 1 Dexterity at the start of Elite combats

Ancients:

  • Changed Prismatic Shard relic: moved from Orobas to Colorful Philosophers event
  • Reworked Tanx options:
- War Effigy relic now works at elites too, but it now gains only 2 energy and

draws 2 cards

- Spar with Tanx option now allows you to choose any number of cards to

transform to Ultimate Strike

- Tanx's Whistle potion is now part of the shared random pool

Enemies:

  • Changed Fuzzy Wurm Crawler: added new Chomp move
  • Changed Giant Louse:
- Web Cannon damage decreased from 17(20) -> 9(11)

- Added new Acid Dusting move; deals 19(21) damage

  • Nerfed Hunter Killer:
- Puncture damage decreased from 6(7)x4 -> 7(8)x3

- Bite damage decreased from 19(22) -> 17(19)

  • Nerfed Medium Leaf Slime: Slime cards given decreased from 3 -> 2
  • Changed Rock Workbug:
- Now excluded from Burrowing Buddies encounter

- Now always the first bug in Slumber Party encounter

  • Nerfed Snapping Jaxfruit: damage decreased from 7(8) -> 3(4)
  • Changed Soul Nexus:
- Now an elite encounter

- Maelstrom move damage increased from 1(2)x5 -> 2(3)x5.

- Drain Life move now has a 3-turn cooldown

  • Changed Turret Operator: moved to normal pool (from weak)
  • Changed Vine Shambler: Defensive Swipe damage changed from 9(10) -> 9(11)

Events:

  • Reworked Cursed Choice event options
  • Changed Room Full of Cheese event: now excluded from Act 3
  • Changed Telepathic Spiders event: option cost rotated; Mind Blast option is now the cheapest

Misc:

  • Acts now have decreasingly less event rooms
  • Room map node assignment is now shuffled better
  • Elites now spawn slightly more frequently
  • Reduced frequency of non-combat paths in map
  • Reduced frequency of shop rooms in map
  • The maximum number of rests on Glory have been decreased

ART

  • Added exploding shards, light beam, fire, dust, and floaty orbs VFX
  • Animated rest site Osty to be a left hand
  • Added VFX to the following events:
- Bedlam Beacon

- Tea Master

- Dense Vegetation

- Potion Courier

  • Updated Dense Vegetation event aty
  • Updated Spiny Toad lick animation
  • Updated False Queen combat background art
  • Adjusted scale of False Queen
  • Moved Queen and Amalgam's position on screen slightly

AUDIO

  • Added a very temporary sound for Doom

USER INTERFACE & EXPERIENCE

  • Added tracking relics for Slumbering Essence and Goopy choices
  • Combat Rewards FTUE now shows up only when you press skip before Floor 5
  • Perilous Prospects event option now glows red if it will kill you.
  • Rare cards are no longer as bright in reward screens and Uncommon cards have a faint smoky aura
  • Rescaled and adjusted sizes for Rare and Uncommon card glows
  • Simplified Power card FTUE (no more arrow, anchored to bottom right) and it now shows up after the card reward animation
  • Statistics/Compendium buttons are now hidden before first run
  • The green Poison overlay now appears on top of the purple Doom overlay when they overlap, since Poison triggers first

WORDING

  • Renamed Regent card “Photon Blade” -> “Photon Cut”
  • Renamed Necrobinder’s card “Ensoul” -> “Capture Spirit”
  • Fixed a typo in Heirloom Hammer card

BUG FIXES

Necrobinder:

  • Added Bound Phylactery tooltip to You are Mine card

Regent:

  • Heirloom Hammer card now works with Sovereign Blade card and Decree cards

Potions & Relics:

  • Block no longer applies before Heart Piece relic when taking one big hit
  • Razor Tooth relic no longer flashes for Powers

Enemies:

  • Killing Soul Nexus with Doom no longer softlocks upon traveling to another room
  • Slumbering Beetle now properly gains 10 Block at combat start
  • Soul Burn affliction's hovertip now correctly states that it gives Soul Nexus 2 Strength
  • Soul Nexus' Drain Life attack shows correct damage intent in A4
  • Test Subject now has Malleable instead of Mutegenic Adaptation
  • Test Subject's new status is Mutating Ichor: if this is in your hand at the end of your turn, Test Subject gains 1 strength

Events:

  • Speed option in Tinker Time displays the correct keyword after choosing Power

Misc:

  • Fixed issue causing map paths to congregate together
  • Momentum no longer carries over between combats
  • Power fly VFX no longer gets cut off in fast mode
  • Quitting after finishing an event or combat no longer makes it show up twice in history
  • Tyranny, Call of the Void, and Aggression cards now trigger before cards are drawn