STS2 Patch Notes — 2024-12-05
STS2 Patch Notes — 2024-12-05
CONTENT
Necrobinder:
- Added new Forever Young card
- Reworked Demesne card:
- “At the start of your turn, gain [E] and draw 1 additional card.”
- Reworked Oblivion card:
- “Whenever you apply Doom this turn, double (triple) it.”
- Reworked Surrender Humanity card:
- “When this card is added to your Deck, lose 6 Max HP. Gain 2 Intangible.”
- Deprecated Soulfire card
Regent:
- Added new Red Giant card
- Deprecated cards:
- Fool!
- Reworked Parry card:
- “The next time you play Sovereign Blade, gain Block equal to the damage dealt. Exhaust. (Loses Exhaust)”
Potions & Relics:
- Added new potions:
- Brain in a Jar
- Cunning Potion
- Mutagen
- Pot of Glue
- Reworked Book of Five Rings relic:
- Reworked Pein Hammer relic:
Ancients:
- Deprecated relics:
- Pael’s Blob
- Pointed Hat
Enemies:
- Reworked Insect Repulsor
- Reworked Knowledge Demon
Events:
- Added new Battleworn Dummy event
BALANCE
Ironclad:
- Buffed Dominate card: cost decreased from 2 -> 1
- Nerfed Veteran card: Strength gain decreased fromv 4(6) -> 3(5)
- Buffed Winged Jump card: Block increased from 10(13) -> 11(15)
Silent:
- Buffed Accelerant card: cost decreased from 2 -> 1
- Reworked Assassinate card: “Innate. Deal 10(13) damage. Apply 1(2) Vulnerable. Exhaust.”
- Changed Catalyst card: upgrade changed from triple poison -> reduce energy cost by 1
Necrobinder:
- Nerfed Blight Strike card: damage decreased from 7(11) -> 7(9)
- Nerfed Bone Shards card: damage decreased from 30(40) -> 20(25)
- Buffed Capture Spirit card: now adds Upgraded Souls to your Draw Pile instead of regular ones
- Changed Carve Ghost card: now adds Souls to your Hand instead of your Discard Pile, and its damage has been reduced from 9(11) to 8(9)
- Nerfed Drain Power card: damage decreased from 9(12) -> 9(11)
- Reworked Eidolon: prevents all HP loss until next turn -> grants 1 Intangible
- Buffed Eradicate card: now has Retain
- Changed Grave Warden card:
- Souls added to hand changed from 1 -> 1(2)
- Changed Guillotine card: damage increased from 6(9) -> 9(13)
- Nerfed Melancholy card: Block decreased from 9(11) -> 7(10)
- Changed Misery card:
- Damage decreased from 10(14) -> 6(9)
- Upgrading Misery now also gives it Retain
- Changed Pull Aggro card:
- Block increased from 5(10) -> 10(15)
- Changed Pull From Below card:
- Rarity decreased from Uncommon -> Common
- Changed Sacrifice card: no longer has Exhaust
- Changed Spirit of Ash card: cost decreased from 3 -> 2
- Changed Undeath card: now adds the copy to your Discard Pile instead of your Draw Pile
- Changed You Are Mine! card: damage increased from 10(13) -> 11(16)
Regent:
- Now starts with 99 gold like other characters
- Nerfed Beat Into Shape card:
- Forge decreased from 4(6) -> 3(4)
- Buffed Celestial Might card: damage increased from 20(25) -> 21(26)
- Changed Collected Legion card: now has Exhaust
- Changed Conqueror card: rarity decreased from Rare -> Uncommon
- Reworked Constellation:
- “Retain. Gain 1 Star for each card in your hand. Exhaust.”
- Nerfed Gather Light card: Block decreased from 9(12) -> 8(9)
- Nerfed Orbit card: Block decreased from 3(4) -> 1(2)
- Buffed Pilebunker card: damage increased from 30(35) -> 30(40)
- Changed Seeking Edge card: rarity increased from Uncommon -> Rare
- Changed Wrought in War card: rarity increased from Uncommon -> Rare
Potions & Relics:
- Changed Blessing of the Forge potion: rarity increased from Common -> Uncommon
- Changed Block Potion: rarity decreased from Uncommon -> Common
- Changed Distilled Chaos potion: rarity increased from Uncommon -> Rare
- Changed Dybbuk Cube relic: rarity increased from Uncommon -> Rare
- Changed Electrified Shard relic: now a Shop-exclusive relic
- Changed Fear Potion: rarity decreased from Uncommon -> Common
- Changed Heart of Iron potion: rarity decreased from Rare -> Uncommon
- Changed Radiant Tincture potion:
- Rarity increased from Common -> Uncommon
- Shop-exclusive relics now cost 50 more gold
- Nerfed Intimidating Helmet relic: Block decreased from 7 -> 5
- Nerfed Lucky Fysh relic: gold decreased from 30 -> 15
- Buffed Oversized Nail relic: Sharp increased from 1 -> 2
- Changed Strange Hoof relic: Nimble increased from 1 -> 2
Ancients:
- Changed Zlatir choices:
- Zlatir's Cape relic now grants +3 card draw rather than drawing entire hand
- Zlatir's Freedom choice is now: “Add 1 of 33 cards to your deck.”
- Zlatir's Immortality choice is now: “Lose 15% max HP. Gain 2 intangible at the start of combat.”
- Reworked Neow’s bundles: now offers 2 of 5 preset bundles
- Nerfed Tanx's Might: Strength granted decreased from 3 -> 2
Enemies:
- Changed Axebot:
- One-Two damage increased from 6(7)x2 -> 8(9)x2
- Only stocked Axebots do Boot Up as their first move now
- Nerfed Fabricator:
- Guardbot now gives Block only to its allies, not itself
- Changed Ceremonial Beast:
- Butt no longer gives Frail
- Changed Entomancer:
- Pheremone Spit move now adds 1 Personal Hive, up to a max of 3
- Pheremone Spit move now adds 1 strength until Personal Hive is at 3; afterwards, it adds 2 Strength
- Changed Fogmog:
- Fogmog can now randomly decide to Swipe twice in a row before Headbutting
- Changed Hunter Killer:
- Tender: “Whenever you play a card, lose 1 Strength and 1 Dexterity that turn.”
- Changed The Insatiable: Thrash move damage changed from 6(7)x3 -> 8(9)x2
- Changed Ovicopter encounter:
- Nibble damage decreased from 7(8) -> 6(7)
- Munch damage decreased from 10(12) -> 8(9)
- Chomp damage decreased from 14(16) -> 11(12)
- Tough Egg HP lowered from 23(24)-29 -> 14(15)-19(20)
- Hatchling HP lowered from 26(28)-34(36) -> 21(22)-26(27)
- Workbug Egg Hatchling merged with Ovicopter hatchling
- Hatchling now starts with a random move
- ChangedRock Bowlbug: Momentum move Strength gain decreased from 4 -> and deals 14(15) damage
- Changed Ruby Raiders encounter:
- Brute gains 2 Strength instead of giving Dazed status cards
- Nerfed Shrinker Beetle: Stomp move damage decreased from 16(18) -> 14(17)
- Buffed Slumbering Beetle: starting Slumber decreased from 3 -> 2
- Changed Soul Nexus:
- Soul Burn move now used only 3 times max in a fight
- Changed Spiny Toad:
- Lash move now applies -1 Dexterity instead of Weak
- Changed Swarm of Slimes encounter: now always has one M twig slime, one M leaf slime, two of the same small slime, and one other small slime
- Changed Test Subject: now adds cards to Draw Pile instead of hand
- Changed Turret Operator encounter:
- Living Shield HP decreased from 70(90) -> 55(65)
- Living Shield damage decreased from 15(17) -> 6
- Living Shield now gains 6 Block every turn
- Changed Vantom:
- Inky Lance damage decreased from 7(8)x2 -> 6(7)x2
- Prepare move’s Strength gain decreased from 3 -> 2
- Nerfed Burrowing Bug: Bite move damage decreased from 13(22) -> 13(15)
Events:
- Reworked Brainbug event:
- “Filter the Stream” choice changed to “Choose 1 of 10 cards”
- Buffed Buried Seed event relic: duration increased from 6 -> 8 combats
- Reworked Dense Vegetation event:
- “Nap” choice’s Wrigglers increased from 3 -> 4
- Changed Field of the Forgotten event: “Consume” choice now costs 13 HP
- Changed Hungry for Mushrooms event: “Big Guy” choice max HP gain decreased from 50% -> 25%
- Changed Living Cocoon event: “Step Inside” choice changed to heal 20 HP and give Metamorphosis
- Changed Perilous Prospects event: “Decipher” choice now starts at 3 max HP loss
- Changed Room Full of Cheese event: “Search” choice now costs 14 HP
- Changed Stone of All Time event: “Drink” and “Lift” choices max HP gain decreased from 10 -> 8
- Changed Symbiote event: “Kill with Fire” choice now damages you for 6 HP with no other effect
- Reworked Tea Master event: now has static choices and costs gold
- Changed Telepathic Spiders event: “Know Yourself” choice cost increased from 150 -> 250
- Reworked the Legends Were True event
- Changed Wellspring event: deprecated “Bottle” choice
- Changed Welcome to Wongo’s event: “Mystery Box” choice’s relics decreased from 3 -> 2 relics
Misc:
- Changed Ascension 1: Burly enemies deal 25% more damage -> have 25% more HP
ART
Necrobinder:
- Osty's body now remains in combat after dying, and plays a revive animation when re-summoned
Enemies:
- Fixed some blending issues with Vine Shambler
- Fixed Hunter Killer animation transitions
- Tweaked Byrdonis’ buff asset
- Cleaned up Ovicopter’s animation
- Cleaned up Tough Egg’s animation
- Updated Fuzzy Wurm Crawler art
- Updated to Soul Nexus art
Misc:
- Added new buttons for Character Select screen
- Adjusted Silent and Necrobinder’s Character Select art
- Debuff animation now returns to idle loop smoothly
- Updated some card beta art
USER INTERFACE & EXPERIENCE
Necrobinder:
- Make Use card now displays the Summon hovertip
- Nine Lives card now includes the Summon amount in its Summon hovertip
Potions & Relics:
- Art of War relic now never looks disabled
- Stone Calendar relic now resets to normal state after combat
Ancients:
- Added tracking relic for Tanx's Forgotten Technique option
- Added tracking relic for Tezcatara's Ember option
Misc:
- Card rewards now appear before relic rewards.
- Hue and scale of duplicate creatures in the same encounter are now slightly randomized
- Low HP vignette no longer stacks on top of itself during multihits.
- When hovering over a card in the compendium, it now renders above all other cards
- You can now open the compendium via a button in the topbar
WORDING
Necrobinder:
- Countdown card's power description now properly says that it applies Doom at the start of your turn instead of the end
- Sacrifice card now specifies that it only works if Osty is alive
- The wording of the Summon keyword hovertip has been tweaked
Regent:
- An accidental double-space in Spectrum Shift card's description has been fixed
Events:
- The word "A" removed from "A Buried Seed" event title
- Colorful Philosophers event now names characters instead of colors.
Misc:
- Descriptions on some powers have been cleaned up.
- Fixed an extra newline that would appear before an Enchantment's text on some enchanted cards
- Scrutiny debuff now has gold Exhaust and Exhaust hovertip
BUG FIXES
Ironclad:
- Taunt card can no longer target dead Decemillipede segment
- Taunt card’s Vulnerable is now affected by Dybbuk Cube relic
Necrobinder:
- Can no longer see hovertips for enemies that die to Doom
- Damage amounts on Osty attack cards no longer reflect Necrobinder's Strength when Osty is dead
- Fixed an issue where playing Bury+ followed by Bury was not dealing the correct amount of damage on the next turn
- You Are Mine! card can no longer be generated from potions
Potions & Relics:
- Egg relics now flash over all affected merchant cards, not just the last one
- Fixed an issue where Potion rewards only had a 15% chance of being uncommon instead of the intended 25%
- Toothpick relic now applies after all other damage modifiers (except Pen Nib)
- Vambrace relic no longer flashes while out of combat
Ancients:
- Tyranny, Call of the Void, and other start-of-turn card generation effects are no longer blocked by Zlatir's Cape
Enemies:
- Fix misaligned Block indicator when hitting the Test Subject many times in sequence
- Insect Repulsor now correctly performs its flip move when Powdered Demise makes it cross the damage threshold
Events:
- Bedlam Beacon event description now correctly notes when it triggers
- Fixed Future of Potions event causing a softlock when you win/lose a run
- Future of Potions event now has a run history tooltip
Misc:
- Cancelling card play while targeting a creature resets the card preview values
- Card choice in run history is accurate when you have Grasping Tentacle
- Clicking on an event option before it is fully animated in no longer focuses it
- Consecutive rest sites will no longer appear on the map
- Damage numbers now display total damage dealt including overkill damage
- Getlogs command no longer softlocks combats
- Hovered hand no longer resets position if a prequeued card starts playing
- Imbued enchantment now applies after card draw, and only applies to skills
- Merchant removal coin doesn't flicker if you hover its left side.
- Panning with a trackpad on MacOS now goes in the correct direction based on your system settings
- Quitting after receiving rewards from an Ancient now saves the rewards
- Rest site heal SFX now set to correct volume
- Saving/loading twice at rewards no longer restarts combat
- The deck view is no longer bugged when it contains an enchanted card afflicted with Bound
- You can no longer select other rest site options during the rest VFX