November 14, 2024
STS2 Patch Notes — 2024-11-14
STS2 Patch Notes — 2024-11-14
CONTENT
Ironclad:
- Deprecated card:
- Searing Blow
- Reworked Primal Force card:
- Skill - Rare - Cost 0
- “Transform all Attacks in your Hand into (Upgraded) Giant Rocks.”
Necrobinder:
- Added new cards:
- Fear
- Reconstruction
- Demesne
- Reworked Bodyguard card:
- Attack - Common - Cost 1
- “Summon 5(7). Osty deals 5(7) damage.”
- Reworked Communion card:
- Skill - Rare - Cost 1
- “Gain 3(4) Block for each Ethereal card in your Exhaust Pile.”
- Reworked Deathbringer card:
- Skill - Common - Cost 1
- “Ethereal. Apply 2(3) Vulnerable.”
- Reworked Milk potion: “Heal Osty for 25 HP.”
- Reworked Melancholy card:
- Skill - Uncommon - Cost 0
- “Ethereal. When this Exhausts, gain 9(11) Block.”
- Reworked Rattle card:
- Attack - Common - Cost 1
- “Osty deals 5 damage twice (3 times).”
- Reworked Transfuse card:
- Skill - Uncommon - Cost 1
- “Osty heals 10(15) HP. Exhaust.”
- Deprecated Slap card
Regent:
- Deprecated Delegate card
- Reworked Heirloom Hammer card: “Create a(2) copy(copies) of a Colorless card in your hand” instead of making your next colorless card free
Potions & Relics:
- Added new potion:
- Trapped Ghost
- Added new relics:
- Belt Buckle
- Dybbuk Cube
- Electrified Shard
- Heart Piece
- Ice Cube
- Kifuda
- Golden Ring
- Nye Essence
- Oversized Nail
- Pein Hammer
- Strange Hoof
- Toothpick
- Deprecated relics:
- Inaccurate Ephemeris
- Collectors Deckbox
- Matroyshka
Ancients:
- Deprecated Pael card:
- Smother
- Deprecated Pael relics:
- Cloudy Claw
- Pael's Flesh
BALANCE
Ironclad:
- Changed Offering card: rarity decreased from Legendary -> Rare
- Changed One-Two Punch card: no longer Exhausts
- Changed Perfected Strike card: now counts Strikes in your Exhaust pile
Silent:
- Nerfed Adaptation card: Dexterity gain decreased from 2(3) -> 1(2)
- Buffed Flechettes card: damage increased from 4(6) -> 5(7)
- Changed Mirage card:
- Cost increased from 0 -> 1
- Upgrade changed from losing Exhaust to lowering cost to 0
Necrobinder:
- Changed Sentry Mode card: Osty's attacks no longer benefit from Strength or Vigor
- Buffed Blight Strike card: damage increased from 6(9) -> 7(11)
- Changed Carve Ghost card: now adds Soul(s) to your discard pile instead of your hand
- Nerfed Camaraderie card: Block gain decreased from 10(13) to 5(9)
- Changed Countdown card:
- Energy cost decreased from 2 -> 1
- Doom is now applied at the start of your turn instead of the end
- Changed Dredge card: can no longer be generated by effects like Skill Potion
- Buffed Negative Pulse card: Doom applied increased from 4(6) -> 6(9)
- Nerfed Twist card: no longer causes enemy to lose HP
Regent:
- Changed Decisions, Decisions card: upgrade changed from minus one Star cost -> plus one card play
- Changed Glow card: no longer increases card draw on upgrade
- Changed Particle Wall card: cost changed from 1 energy -> 1 Star
Colorless Cards:
- Changed Dramatic Entrance card: damage decreased from 15(20) -> 11(15)
- Changed Omnisclice card: damage decreased from 10(14) -> 8(12)
Potions & Relics:
- Increased cost of relics in shops by 10%
- Changed Hungering Portrait relic: now shows up in shop instead of from Darv
- Changed Intimidating Helmet relic:
- Proc cost decreased from 3 -> 2
- Block gain decreased from 8 -> 7
- Changed Powdered Demise potion: damage decreased from 11 -> 9
Ancients:
- Neow now offers 3 options like the other Ancients
- Changed Windfall/Neow's Note: now gives 150 gold
- Changed Neow’s Apothecary choice: no longer gives 3 potions for boss defeats
- Changed Tezacatara’s Golden Compass relic: ensures that ? are always events (this is implicit)
- Changed Tezcatara’s Golden Path choice: number of elites on map decreased from 3 -> 2
- Changed Tezcatara’s Wax Choker relic: now only gives 4 relics
- Changed Tanx's Whistle potion: now deals 22 self-damage on use
Enemies:
- Removed weak single Chomper encounter from Hive
- Burly enemies can no longer spawn in the first 3 rows of a map
- Burly enemies deal 25% more damage instead of having +1 Strength
- Changed Byrdonis:
- Weak applied increased from 2 -> 3, no longer gives you Vulnerable
- Peck damage at higher ascension increased from 1x5 -> 2x4
- Nerfed Frog Knight:
- Strike Down Evil move damage decreased from 25(28) -> 10(12)x2
- Charge move damage decreased from 20(22)x2 -> 35(40)
- Changed Phrog Parasite:
- Infection card damage increased from 1 -> 3
- Infection cards given decreased from 4 -> 3
- Changed Soul Nexus:
- Soul Burn’s Strength gain for Soul Nexus increased from 1 -> 2
- Amount of cards Soul Burn is applied to decreased from 5 -> 4 cards at a time
- Multiattack damage changed from 1x5(6) -> 1(2)x5
- Changed Turret Operator: now has a single move + damage dealt increased from 6(7)x5 -> 3(4)x5
- Changed Orb Plant: now has a single move - deal 7(8) damage, gain 2 Strength
Events:
- Changed Aroma of Chaos event: “Maintain Control” option’s effect is now “Upgrade a card”
- Changed Bedlam Beacon event:
- Bedlam Beacon relic no longer affects ? rooms
- “Search the Nearby Area” option's effect is now "Gain 70 gold"
- Changed Brainbug event: “Share Knowledge” option now gives 1 colorless card reward
- Changed Cursed Choice event: “Plain” option curse card changed from Doubt -> Guilty
- Changed Dense Vegetation event:
- “Nap” option now spawns Wrigglers in a non-stunned state
- “Trail Blaze” option’s damage increased from 9 -> 11
- Changed Doll Room event: can now only occur in Act 2
- Changed Forsaken Citadel event: "I don't need help" option HP loss decreased from 20 -> 18
- Changed Perilous Prospects event: can now select “Decipher” option endlessly
- Changed Round Tea Party event:
- Royal Poison damage increased from 2 -> 4
- “Pick a Fight” option now grants a random relic
- Changed Stone of All Time event: now only appears if you have two attacks and one potion
- Changed Tea Master event: can now only spawn in Acts 1 or 2
- Changed The Legends Were True event: can now only spawn in Act 1
Misc:
- Improved map generation to make maps more interesting
- Sprouted enchantment now only applies the first time the card is played each combat
- The game is now saved after you make an Ancient choice
- Treasure rooms now spawn similarly to StS1
ART
- Osty now pokes the enemy instead of slamming them for some cards
- Added VFX for the following events:
- Self Help Book
- Hungry for Mushrooms
- Doll Room
- Cursed Choice
- Colorful Philosophers
- Symbiote
- The Future of Potions
- Added art and placeholder art for many relics
- Made small visual edits to Burning Blood relic
- Rethemed the following relics:
- Scented Candle -> Stone Humidifier
- Galactic -> Star Dust
- Updated Rest Site animations and backgrounds
USER INTERFACE & EXPERIENCE
- Added smooth transitions for Rest Site buttons appearing and disappearing
- Adjusted scroll bound gradients for card grids to be less intense and visual parity in compendium vs deck view screens
- Allowed hovering over map points with hovertips, even if you can't travel there
- Continue Run info panel is now positioned correctly on all aspect ratios
- Game should open fullscreen on the monitor you closed it on now
- Made minor card UI adjustments
- Resolution dropdown removed
- Tungsten Rod relic now flashes after preventing HP loss
- When leaving fullscreen, the window is now resized to be smaller so it doesn’t act up
WORDING
- Placeholder text is more obviously placeholder for relic flavor text
BUG FIXES
Silent:
- Fixed Fan of Knives VFX positioning
- Fixed Nightmare VFX
Necrobinder:
- Doom VFX no longer visually breaks in Act 2
- Necrobinder no longer plays death animation twice if she is killed at the same time as Osty
- Necrobinder now plays SFX and VFX when Block is hit, even if Osty is out
- Nine Lives card now shows green text when previewing upgrade + shows Summon hovertip properly
- Osty and Necrobinder are now both properly pulled towards The Insatiable
- Soulfire card now appropriately displays damage gained from Sharp in deck view
Potions & Relics:
- Oracle Bone relic now interacts correctly with Pen Nib relic
Ancients:
- Pael’s Gloopy Eye relic triggers before all other end-of-turn effects
Enemies:
- Decemillipede shows now correct intent for Constrict move
- Doom no longer spawns in Axe Bots in a weird position
- Fixed softlock that occurred when killing Queen
Events:
- Dense Vegetation should always display how much HP it heals
- Event choices should no longer carry option data between runs
- Future of Potions event can no longer offer you Common powers
Misc:
- Fixed Continue Run info panel increasing the Continue button hitbox size
- Fixed fullscreen hotkey not working if settings menu was closed
- Fixed map having redundant paths
- Fixed Rest Site description not being centered in all aspect ratios
- Fixed various bugs with mouse button selection
- Fixed error in map shop placement