Relics

288 relics extracted from launch build game files. Relics grant persistent benefits throughout a run.

Showing 288 relics

Akabeko

Akabeko

8 uncommon

At the start of each combat, gain X Vigor.

Alchemical Coffer

Alchemical Coffer

4 ancient

Upon pickup, gain X potion slots filled with random potions.

Amethyst Aubergine

Amethyst Aubergine

10 common

Enemies drop X additional Gold.

Anchor

Anchor

4 event

Start each combat with X Block.

Arcane Scroll

Arcane Scroll

1 ancient

Upon pickup, obtain a random Rare Card to add to your Deck.

Archaic Tooth

Archaic Tooth

2 ancient

Upon pickup, Transform X into X|a starter card with an ancient version}.

Art of War

Art of War

1 rare

If you do not play any Attacks during your turn, gain an additional Energy next turn.

Astrolabe

Astrolabe

3 ancient

Upon pickup, Transform X card(s), then Upgrade them.

Bag of Marbles

Bag of Marbles

uncommon

At the start of each combat, apply X Vulnerable to ALL enemies.

Bag of Preparation

Bag of Preparation

2 common

At the start of each combat, draw X additional card(s).

Beating Remnant

Beating Remnant

20 rare

You cannot lose more than 20 HP in a single turn.

Beautiful Bracelet

Beautiful Bracelet

2 ancient

Upon pickup, choose X card(s) in your Deck. Enchant them with Swift 3.

Bellows

Bellows

uncommon

The first Hand you draw each combat is Upgraded.

Belt Buckle

Belt Buckle

2 shop

While you have no potions, you have X additional Dexterity.

Big Hat

Big Hat

2 rare

At the start of each combat, add X random Ethereal card(s) into your Hand.

Big Mushroom

Big Mushroom

2 event

Upon pickup, raise your Max HP by X. At the start of each combat, draw X fewer card(s).

Biiig Hug

Biiig Hug

4 ancient

Upon pickup, remove X cards from your Deck. Whenever you shuffle your Draw Pile, add a Soot into your Draw Pile.

Bing Bong

Bing Bong

event

Whenever you add a card to your Deck, add one additional copy.

Black Blood

Black Blood

12 starter

At the end of combat, heal X HP.

Black Star

Black Star

ancient

Elites drop an additional Relic when defeated.

Blessed Antler

Blessed Antler

2 ancient

Gain Energy at the start of each turn. At the start of each combat, shuffle X Dazed into your Draw Pile.

Blood Vial

Blood Vial

event

At the start of each combat, heal X HP.

Blood-Soaked Rose

Blood-Soaked Rose

1 ancient

Upon pickup, add 1 Enthralled to your Deck. Gain Energy at the start of each turn.

Bone Flute

Bone Flute

2 common

Whenever Osty attacks, gain X Block.

Bone Tea

Bone Tea

event

At the start of the next combat(s) combats}, Upgrade your starting hand.

Book of Five Rings

Book of Five Rings

2 common

Every X card(s) you add to your Deck, heal X HP.

Book Repair Knife

Book Repair Knife

3 uncommon

Whenever a non-Minion enemy dies to Doom, heal X HP.

Bookmark

Bookmark

rare

At the end of each turn, lower the cost of a random Retained card by 1 until played.

Booming Conch

Booming Conch

2 ancient

At the start of Elite combats, draw X additional card(s).

Bound Phylactery

Bound Phylactery

starter

At the start of your turn, Summon X.

Bowler Hat

Bowler Hat

uncommon

Gain 20% additional Gold.

Bread

Bread

2 shop

At the start of your first turn, lose X. At the start of all other turns, gain X.

Brilliant Scarf

Brilliant Scarf

5 ancient

The 5th card you play each turn is free.

Brimstone

Brimstone

2 shop

At the start of your turn, gain X Strength and ALL enemies gain X Strength.

Bronze Scales

Bronze Scales

3 common

Start each combat with X Thorns.

Burning Blood

Burning Blood

6 starter

At the end of combat, heal X HP.

Burning Sticks

Burning Sticks

shop

The first time each combat you Exhaust a Skill, add a copy of it into your Hand.

Byrdpip

Byrdpip

event

Upon pickup, gain the card Byrd Swoop. A Byrdpip will accompany you in battles.

Calling Bell

Calling Bell

3 ancient

Upon pickup, obtain a unique Curse and X Relics.

Candelabra

Candelabra

2 uncommon

At the start of your 2nd turn, gain Energy.

Captain's Wheel

Captain's Wheel

18 rare

At the start of your 3rd turn, gain X Block.

Cauldron

Cauldron

5 shop

Upon pickup, brews X random potion(s).

Centennial Puzzle

Centennial Puzzle

3 common

The first time you lose HP each combat, draw X card(s).

Chandelier

Chandelier

3 rare

At the start of your 3rd turn, gain Energy.

Charon's Ashes

Charon's Ashes

3 rare

Whenever you Exhaust a card, deal X damage to ALL enemies.

Chemical X

Chemical X

2 shop

The effects of your cost X cards are increased by X.

Choices Paradox

Choices Paradox

5 ancient

At the start of each combat, add 1 of X random cards into your Hand. Add Retain to the chosen card.

Circlet

Circlet

unknown

It's a circlet.

Claws

Claws

6 ancient

Upon pickup, Transform up to X card(s) into Maul.

Cloak Clasp

Cloak Clasp

4 rare

At the end of your turn, gain X Block for each card in your Hand.

Cracked Core

Cracked Core

starter

At the start of each combat, Channel X Lightning.

Crossbow

Crossbow

ancient

At the start of your turn, add a random Attack into your Hand. It costs 0 this turn.

Cursed Kettle

Cursed Kettle

unknown

Whenever you defeat an Elite, the other Elites in the act will gain X Strength at the start of combat.

Cursed Pearl

Cursed Pearl

333 ancient

Upon pickup, receive Greed. Gain X Gold.

Darkstone Periapt

Darkstone Periapt

6 event

Whenever you obtain a Curse, raise your Max HP by X.

Data Disk

Data Disk

common

Start each combat with X Focus.

Daughter of the Wind

Daughter of the Wind

4 event

Whenever you play an Attack, gain X Block.

Delicate Frond

Delicate Frond

ancient

At the start of each combat, fill all empty potion slots with random potions.

Demon Tongue

Demon Tongue

rare

The first time you lose HP on your turn, heal HP equal to the amount lost.

Deprecated Relic

Deprecated Relic

unknown

This relic is no longer in the game. It's just here for legacy purposes.

Diamond Diadem

Diamond Diadem

2 ancient

Whenever you play X or fewer cards in a turn, take half damage from enemies.

Dingy Rug

Dingy Rug

shop

Card rewards can now contain Colorless cards.

Distinguished Cape

Distinguished Cape

2 ancient

Upon pickup, lose 9 Max HP. Add X Apparition(s) to your Deck.

Divine Destiny

Divine Destiny

6 starter

At the start of each combat, gain ★.

Divine Right

Divine Right

3 starter

At the start of each combat, gain ★.

Dolly's Mirror

Dolly's Mirror

shop

Upon pickup, obtain an additional copy of a card in your Deck.

Dragon Fruit

Dragon Fruit

shop

Whenever you gain Gold, raise your Max HP by X.

Dream Catcher

Dream Catcher

event

Whenever you Rest, you may add a card to your Deck.

Driftwood

Driftwood

ancient

You may reroll each card reward once.

Dusty Tome

Dusty Tome

ancient

Upon pickup, obtain X|an Ancient Card}.

Ectoplasm

Ectoplasm

1 ancient

You can no longer gain Gold. Gain Energy at the start of each turn.

Electric Shrymp

Electric Shrymp

ancient

Upon pickup, Enchant a Skill with Imbued.

Ember Tea

Ember Tea

2 event

At the start of the next combat(s) combats}, gain X Strength.

Emotion Chip

Emotion Chip

rare

If you lost HP during the previous turn, trigger the passive ability of all Orbs at the start of your turn.

Empty Cage

Empty Cage

2 ancient

Upon pickup, remove X card(s) from your Deck.

Endless Appetite

Endless Appetite

unknown

Whenever you Exhaust a card, gain X Strength.

Eternal Feather

Eternal Feather

2 uncommon

For every card(s) cards} in your Deck, heal X HP whenever you enter a Rest Site.

Fencing Manual

Fencing Manual

10 common

At the start of each combat, Forge X.

Festive Popper

Festive Popper

9 common

At the start of each combat, deal X damage to ALL enemies.

Fiddle

Fiddle

2 ancient

At the start of each turn, draw X additional card(s). You may not draw cards during your turn.

Forgotten Soul

Forgotten Soul

4 event

Whenever you Exhaust a card, deal X damage to a random enemy.

Fragrant Mushroom

Fragrant Mushroom

2 event

Upon pickup, lose X HP and Upgrade X random card(s).

Fresnel Lens

Fresnel Lens

2 event

Whenever you add a card that gains Block to your Deck, Enchant it with Nimble X.

Frozen Egg

Frozen Egg

rare

Whenever you add a Power into your Deck, Upgrade it.

Funerary Mask

Funerary Mask

3 uncommon

At the start of each combat, add X Soul(s) into your Draw Pile.

Fur Coat

Fur Coat

7 ancient

Upon pickup, mark X random combats. Enemies in those rooms have 1 HP.

Galactic Dust

Galactic Dust

2 uncommon

For every X ★ spent, gain X Block.

Gambling Chip

Gambling Chip

rare

At the start of each combat, discard any number of cards then draw that many.

Game Piece

Game Piece

1 rare

Whenever you play a Power, draw X card(s).

Ghost Seed

Ghost Seed

shop

Strikes and Defends gain Ethereal.

Girya

Girya

rare

You can now gain Strength at Rest Sites. (3 times max)

Glass Eye

Glass Eye

ancient

Upon pickup, obtain 2 Common cards, 2 Uncommon cards, and 1 Rare card.

Glitter

Glitter

ancient

Enchant all card rewards with Glam.

Glowing Orb

Glowing Orb

unknown

Start Elite combats with an additional Energy.

Gnarled Hammer

Gnarled Hammer

2 shop

Upon pickup, Enchant up to X Attack(s) with Sharp X.

Gold-Plated Cables

Gold-Plated Cables

uncommon

Your rightmost Orb triggers its passive an additional time.

Golden Compass

Golden Compass

ancient

Upon pickup, replace the Act 2 Map with a single special path.

Golden Pearl

Golden Pearl

150 ancient

Upon pickup, gain X Gold.

Gorget

Gorget

4 common

At the start of each combat, gain X Plating.

Gremlin Horn

Gremlin Horn

2 uncommon

Whenever an enemy dies, gain Energy and draw X card(s).

Hand Drill

Hand Drill

2 event

Whenever you break an enemy's Block, apply X Vulnerable.

Happy Flower

Happy Flower

2 common

Every X turn(s), gain Energy.

Helical Dart

Helical Dart

rare

Whenever you play a Shiv, gain X Dexterity this turn.

History Course

History Course

event

At the start of your turn, play a copy of your last played Attack or Skill.

Horn Cleat

Horn Cleat

14 uncommon

At the start of your 2nd turn, gain X Block.

Ice Cream

Ice Cream

rare

Energy is now conserved between turns.

Infused Core

Infused Core

3 starter

At the start of each combat, Channel X Lightning.

Ink Bottle

Ink Bottle

unknown

Every time you play X card(s), draw X card(s).

Intimidating Helmet

Intimidating Helmet

2 rare

Whenever you play a card that costs Energy or more, gain X Block.

Iron Club

Iron Club

4 ancient

Every X card(s) you play, draw 1 card.

Ivory Tile

Ivory Tile

2 rare

Whenever you play a card that costs X or more, gain Energy.

Jeweled Mask

Jeweled Mask

ancient

At the start of combat put a random Power from your Draw Pile into your Hand, it's free to play.

Jewelry Box

Jewelry Box

ancient

Upon pickup, add 1 Apotheosis to your Deck.

Joss Paper

Joss Paper

2 uncommon

Every X times you Exhaust a card, draw X card(s).

Juzu Bracelet

Juzu Bracelet

common

Regular enemy combats are no longer encountered in? rooms.

Kifuda

Kifuda

3 shop

Upon pickup, Enchant up to X card(s) with Adroit.

Kunai

Kunai

2 rare

Every time you play X Attacks in a single turn, gain X Dexterity.

Kusarigama

Kusarigama

2 uncommon

Every time you play X Attack(s) in a single turn, deal X damage to a random enemy.

Lantern

Lantern

1 common

Start each combat with an additional Energy.

Large Capsule

Large Capsule

2 ancient

Upon pickup, obtain X random Relic(s). Add an additional Strike and Defend to your Deck.

Lasting Candy

Lasting Candy

rare

Every other combat, your card rewards gain an additional Power.

Lava Lamp

Lava Lamp

shop

At the end of combat, Upgrade all card rewards if you took no damage.

Lava Rock

Lava Rock

2 ancient

The Act 1 Boss drops X Relics.

Lead Paperweight

Lead Paperweight

ancient

Upon pickup, choose 1 of 2 Colorless cards to add to your Deck.

Leafy Poultice

Leafy Poultice

10 ancient

Upon pickup, Transform 1 of your Strikes and 1 of your Defends and lose X Max HP.

Lee's Waffle

Lee's Waffle

7 shop

Upon pickup, raise your Max HP by X and heal all of your HP.

Letter Opener

Letter Opener

2 uncommon

Every time you play X Skill(s) in a single turn, deal X damage to ALL enemies.

Lizard Tail

Lizard Tail

50 rare

When you would die, heal to X% of your Max HP instead (works once).

Looming Fruit

Looming Fruit

31 ancient

Upon pickup, raise your Max HP by X.

Lord's Parasol

Lord's Parasol

ancient

When you encounter the Merchant, immediately obtain EVERYTHING he sells.

Lost Coffer

Lost Coffer

ancient

Upon pickup, gain 1 card reward and procure 1 random potion.

Lost Wisp

Lost Wisp

8 event

Whenever you play a Power, deal X damage to ALL enemies.

Lucky Fysh

Lucky Fysh

15 uncommon

Whenever you add a card to your Deck, gain X Gold.

Lunar Pastry

Lunar Pastry

1 rare

At the end of your turn, gain ★.

Mango

Mango

14 rare

Upon pickup, raise your Max HP by X.

Massive Scroll

Massive Scroll

ancient

Upon pickup, choose 1 of 3 Multiplayer Colorless Cards to add to your Deck.

Maw Bank

Maw Bank

12 event

Whenever you climb a floor, gain X Gold. No longer works when you spend any Gold at the shop.

Meal Ticket

Meal Ticket

15 common

Whenever you enter a shop room, heal X HP.

Meat Cleaver

Meat Cleaver

ancient

You may Cook at Rest Sites.

Meat on the Bone

Meat on the Bone

2 rare

If your HP is at or below X% at the end of combat, heal X HP.

Medical Kit

Medical Kit

unknown

Status cards can now be played. Playing a Status will Exhaust the card.

Membership Card

Membership Card

50 shop

X% discount on all products!

Mercury Hourglass

Mercury Hourglass

3 uncommon

At the start of your turn, deal X damage to ALL enemies.

Metronome

Metronome

2 rare

The first time you Channel X Orbs each combat, deal X damage to ALL enemies.

Mini Regent

Mini Regent

rare

The first time you spend ★ each turn, gain X Strength.

Miniature Cannon

Miniature Cannon

3 uncommon

Upgraded Attacks deal X additional damage.

Miniature Tent

Miniature Tent

shop

You may choose any number of options at Rest Sites.

Molten Egg

Molten Egg

rare

Whenever you add an Attack card to your Deck, Upgrade it.

Mr. Struggles

Mr. Struggles

event

At the start of your turn, deal damage equal to the turn number to ALL enemies.

Mummified Hand

Mummified Hand

rare

Whenever you play a Power, a random card in your Hand is free to play that turn.

Music Box

Music Box

ancient

Create an Ethereal copy of the first Attack you play each turn.

Mysterious Cocoon

Mysterious Cocoon

unknown

Upon gaining X experience, transform Training Strike into Impale.

Mystic Lighter

Mystic Lighter

9 shop

Enchanted Attacks deal X additional damage.

Neow's Torment

Neow's Torment

ancient

Upon pickup, add 1 Neow's Fury to your Deck.

New Leaf

New Leaf

1 ancient

Upon pickup, Transform X card(s).

Ninja Scroll

Ninja Scroll

3 shop

At the start of each combat, add X Shiv(s) into your Hand.

Nunchaku

Nunchaku

2 uncommon

Every time you play X Attacks, gain Energy.

Nutritious Oyster

Nutritious Oyster

11 ancient

Upon pickup, raise your Max HP by X.

Nutritious Soup

Nutritious Soup

ancient

Upon pickup, Enchant all Strikes in your Deck with Tezcatara's Ember.

Oddly Smooth Stone

Oddly Smooth Stone

common

Start each combat with X Dexterity.

Old Coin

Old Coin

300 rare

Upon pickup, gain X Gold.

Orange Dough

Orange Dough

2 rare

At the start of each combat, add X random Colorless card(s) into your Hand.

Orichalcum

Orichalcum

6 uncommon

If you end your turn without Block, gain X Block.

Ornamental Fan

Ornamental Fan

2 uncommon

Every time you play X Attacks in a single turn, gain X Block.

Orrery

Orrery

5 shop

Upon pickup, gain X card reward(s).

Pael's Blood

Pael's Blood

1 ancient

At the start of your turn, draw X additional card(s).

Pael's Claw

Pael's Claw

2 ancient

Upon pickup, Enchant all Defends with X.

Pael's Eye

Pael's Eye

ancient

The first time each combat you end your turn without playing cards, Exhaust your Hand, and take an extra turn.

Pael's Flesh

Pael's Flesh

1 ancient

Gain an additional Energy at the start of your 3rd turn, and every turn after that.

Pael's Growth

Pael's Growth

ancient

Upon pickup, Enchant a card with X.

Pael's Horn

Pael's Horn

ancient

Upon pickup, add 2 Relax to your Deck.

Pael's Legion

Pael's Legion

2 ancient

Doubles Block gained from a card, then goes to sleep for X turn(s).

Pael's Tears

Pael's Tears

2 ancient

If you end your turn with unspent, gain an additional Energy next turn.

Pael's Tooth

Pael's Tooth

2 ancient

Upon pickup, remove X card(s) from your Deck. After each combat, randomly add 1 back Upgraded.X|}

Pael's Wing

Pael's Wing

2 ancient

You may sacrifice card rewards to Pael. Every sacrifice(s) sacrifices}, obtain a Relic.

Pandora's Box

Pandora's Box

ancient

Transform ALL Strikes and Defends.

Pantograph

Pantograph

25 uncommon

At the start of each Boss combat, heal X HP.

Paper Krane

Paper Krane

rare

Enemies with Weak deal 40% less damage to you rather than 25%.

Paper Phrog

Paper Phrog

uncommon

Enemies with Vulnerable take 75% more damage rather than 50%.

Parrying Shield

Parrying Shield

2 uncommon

If you end a turn with at least X Block, deal X damage to a random enemy.

Pear

Pear

10 uncommon

Upon pickup, raise your Max HP by X.

Pen Nib

Pen Nib

uncommon

Every 10th Attack you play deals double damage.

Pendulum

Pendulum

common

Whenever you shuffle your Draw Pile, draw a card.

Permafrost

Permafrost

6 common

The first time you play a Power each combat, gain X Block.

Petrified Toad

Petrified Toad

uncommon

At the start of each combat, procure a Potion-Shaped Rock.

Philosopher's Stone

Philosopher's Stone

2 ancient

Gain Energy at the start of each turn. ALL enemies start combat with X Strength.

Phylactery Unbound

Phylactery Unbound

2 starter

At the start of each combat, Summon X. At the start of your turn, Summon X.

Planisphere

Planisphere

4 uncommon

Whenever you enter a? room, heal X HP.

Pocketwatch

Pocketwatch

2 rare

Whenever you play X or fewer card(s) during your turn, draw X additional card(s) at the start of your next turn.

Pollinous Core

Pollinous Core

2 event

Every X turn(s), draw X additional card(s).

Pomander

Pomander

1 ancient

Upon pickup, Upgrade a card.

Potion Belt

Potion Belt

2 common

Upon pickup, gain X potion slot(s).

Power Cell

Power Cell

2 rare

At the start of each combat, add X zero-cost cards from your Draw Pile into your Hand.

Prayer Wheel

Prayer Wheel

rare

Normal enemies drop an additional card reward.

Precarious Shears

Precarious Shears

2 ancient

Upon pickup, remove X card(s) from your Deck and take X damage.

Precise Scissors

Precise Scissors

1 ancient

Upon pickup, remove X card(s) from your Deck.

Preserved Fog

Preserved Fog

5 ancient

Upon pickup, remove X card(s) from your Deck. Add Folly to your Deck.

Prismatic Gem

Prismatic Gem

1 ancient

Gain Energy at the start of each turn. Card rewards now contain cards from other colors.

Pumpkin Candle

Pumpkin Candle

1 ancient

Gain Energy at the start of each turn. Extinguishes at the start of Act 3.

Punch Dagger

Punch Dagger

5 shop

Upon pickup, Enchant an Attack with Momentum X.

Radiant Pearl

Radiant Pearl

1 ancient

At the start of each combat, add X Luminesce(s) into your Hand.

Rainbow Ring

Rainbow Ring

2 rare

The first time you play an Attack, Skill, and Power each turn, gain X Strength and X Dexterity.

Razor Tooth

Razor Tooth

rare

Every time you play an Attack or Skill, Upgrade it for the remainder of combat.

Red Mask

Red Mask

uncommon

At the start of each combat, apply X Weak to ALL enemies.

Red Skull

Red Skull

2 common

While your HP is at or below X%, you have X additional Strength.

Red Vine Tea

Red Vine Tea

unknown

At the start of the next combat(s) combats}, draw X additional card(s).

Regal Pillow

Regal Pillow

15 common

Whenever you Rest, heal an additional X HP.

Regalite

Regalite

2 uncommon

Whenever you create a Colorless card, gain X Block.

Reptile Trinket

Reptile Trinket

3 uncommon

Whenever you use a potion, gain X Strength this turn.

Ring of the Drake

Ring of the Drake

2 starter

At the start of your first turn(s) turns}, draw X additional card(s).

Ring of the Snake

Ring of the Snake

2 starter

At the start of each combat, draw X additional card(s).

Ringing Triangle

Ringing Triangle

shop

Retain your Hand on the first turn of combat.

Ripple Basin

Ripple Basin

4 uncommon

If you did not play any Attacks during your turn, gain X Block.

Royal Poison

Royal Poison

4 event

At the start of each combat, lose X HP.

Royal Stamp

Royal Stamp

2 shop

Upon pickup, choose an Attack or Skill in your Deck to Enchant with X.

Ruined Helmet

Ruined Helmet

rare

The first time you gain Strength each combat, double the amount gained.

Runic Capacitor

Runic Capacitor

3 shop

Start each combat with X additional Orb Slots.

Runic Pyramid

Runic Pyramid

ancient

At the end of your turn, you no longer discard your Hand.

Sai

Sai

7 ancient

At the start of your turn, gain X Block.

Sand Castle

Sand Castle

6 ancient

Upon pickup, Upgrade X random card(s).

Screaming Flagon

Screaming Flagon

20 shop

If you end your turn with no cards in your Hand, deal X damage to ALL enemies.

Scroll Boxes

Scroll Boxes

ancient

Upon pickup, lose all Gold and choose 1 of 2 packs of cards to add to your Deck.

Sea Glass

Sea Glass

2 ancient

See X cards from X|another character}. Choose any number of them to add to your Deck.

Seal of Gold

Seal of Gold

2 ancient

At the start of your turn, spend X Gold to gain Energy.

Self-Forming Clay

Self-Forming Clay

3 uncommon

Whenever you lose HP in combat, gain X Block next turn.

Sere Talon

Sere Talon

2 ancient

Upon pickup, add X random Curses and X Wishes to your Deck.

Shovel

Shovel

rare

You can now dig at Rest Sites to obtain a random Relic.

Shuriken

Shuriken

2 rare

Every time you play X Attacks in a single turn, gain X Strength.

Signet Ring

Signet Ring

999 ancient

Upon pickup, gain X Gold.

Silver Crucible

Silver Crucible

3 ancient

The first X card rewards you see are Upgraded. The first Treasure Chest you open is empty.

Sling of Courage

Sling of Courage

2 shop

Start each Elite combat with X Strength.

Small Capsule

Small Capsule

ancient

Upon pickup, obtain a random Relic.

Snecko Eye

Snecko Eye

2 ancient

At the start of your turn, draw X additional card(s). Start each combat Confused.

Snecko Skull

Snecko Skull

common

Whenever you apply Poison, apply an additional X Poison.

Sozu

Sozu

1 ancient

Gain Energy at the start of each turn. You can no longer obtain potions.

Sparkling Rouge

Sparkling Rouge

2 uncommon

At the start of your 3rd turn, gain X Strength and X Dexterity.

Spiked Gauntlets

Spiked Gauntlets

1 ancient

Gain Energy at the start of each turn. Powers cost 1 more.

Stone Calendar

Stone Calendar

2 rare

At the end of turn X, deal X damage to ALL enemies.

Stone Cracker

Stone Cracker

3 uncommon

At the start of Boss combats, Upgrade X random card(s) in your Draw Pile for the rest of combat.

Stone Humidifier

Stone Humidifier

5 ancient

Whenever you Rest at a Rest Site, raise your Max HP by X.

Storybook

Storybook

ancient

Upon pickup, add 1 Brightest Flame to your Deck.

Strawberry

Strawberry

7 common

Upon pickup, raise your Max HP by X.

Strike Dummy

Strike Dummy

3 common

Cards containing “Strike” deal X additional damage.

Sturdy Clamp

Sturdy Clamp

10 rare

Up to X Block persists across turns.

Sword of Jade

Sword of Jade

3 event

Start each combat with X Strength.

Sword of Stone

Sword of Stone

5 event

Transforms into a powerful Relic after defeating X Elite(s).

Symbiotic Virus

Symbiotic Virus

uncommon

At the start of each combat, Channel X Dark.

Tanx's Whistle

Tanx's Whistle

ancient

Upon pickup, add 1 Whistle to your Deck.

Tea of Discourtesy

Tea of Discourtesy

3 event

At the start of the next combat, shuffle X Dazed into your Draw Pile.

The Abacus

The Abacus

6 shop

Whenever you shuffle your Draw Pile, gain X Block.

The Boot

The Boot

2 event

Whenever you would deal X or less unblocked attack damage, increase it to X.

The Chosen Cheese

The Chosen Cheese

event

At the end of combat, gain X Max HP.

The Courier

The Courier

20 rare

The merchant no longer runs out of cards, relics, or potions and his prices are reduced by X%.

The Merchant's Rug

The Merchant's Rug

event

Poor imitation. Does nothing.

Throwing Axe

Throwing Axe

ancient

The first card you play each combat is played an extra time.

Tingsha

Tingsha

3 uncommon

Whenever you discard a card during your turn, deal X damage to a random enemy for each card discarded.

Tiny Mailbox

Tiny Mailbox

common

Whenever you Rest, procure a random potion.

Toasty Mittens

Toasty Mittens

ancient

At the start of your turn, Exhaust the top card of your Draw Pile and gain X Strength.

Toolbox

Toolbox

3 shop

At the start of each combat, choose 1 of X random Colorless cards and add the chosen card into your Hand.

Touch of Orobas

Touch of Orobas

2 ancient

Upon pickup, replace X with X|your starter Relic with an Ancient version}.

Tough Bandages

Tough Bandages

3 rare

Whenever you discard a card during your turn, gain X Block.

Toxic Egg

Toxic Egg

rare

Whenever you add a Skill into your Deck, Upgrade it.

Toy Box

Toy Box

2 ancient

Upon pickup, obtain X Wax Relic(s). Every X combat(s), your left-most Wax Relic will melt away.

Tri-Boomerang

Tri-Boomerang

3 ancient

Choose X Attack(s) in your Deck. Enchant them with Instinct.

Tungsten Rod

Tungsten Rod

rare

Whenever you would lose HP, lose X less.

Tuning Fork

Tuning Fork

2 uncommon

Every time you play X Skills, gain X Block.

Twisted Funnel

Twisted Funnel

4 uncommon

At the start of each combat, apply X Poison to ALL enemies.

Unceasing Top

Unceasing Top

rare

Whenever you have no cards in Hand during your turn, draw a card.

Undying Sigil

Undying Sigil

5 shop

Enemies with at least as much Doom as HP deal 50% less damage.

Unsettling Lamp

Unsettling Lamp

rare

Each combat, the first time you play a card that Debuffs an enemy, double its effect.

Vajra

Vajra

common

Start each combat with X Strength.

Vambrace

Vambrace

uncommon

The first time you gain Block from a card each combat, double the amount gained.

Velvet Choker

Velvet Choker

2 ancient

Gain Energy at the start of each turn. You cannot play more than X card(s) per turn.

Venerable Tea Set

Venerable Tea Set

2 common

Whenever you enter a Rest Site, start the next combat with an additional Energy.

Very Hot Cocoa

Very Hot Cocoa

4 ancient

Start each combat with an additional Energy.

Vexing Puzzlebox

Vexing Puzzlebox

rare

At the start of each combat, add a random card into your Hand. It costs 0.

Vine Bracelet

Vine Bracelet

unknown

Upon pickup, raise your Max HP by X.

Vitruvian Minion

Vitruvian Minion

shop

Cards containing “Minion” deal double damage and gain double Block.

War Hammer

War Hammer

4 ancient

Whenever you kill an Elite, Upgrade X random card(s).

War Paint

War Paint

2 common

Upon pickup, Upgrade X random Skill(s).

Whetstone

Whetstone

2 common

Upon pickup, Upgrade X random Attack(s).

Whispering Earring

Whispering Earring

1 ancient

Gain Energy at the start of each turn. Vakuu plays your first turn for you.

White Beast Statue

White Beast Statue

rare

Potions always appear in combat rewards.

White Star

White Star

rare

Elites drop an additional Rare card reward.

Wing Charm

Wing Charm

shop

A random card in each card reward is Enchanted with Swift X.

Wongo Customer Appreciation Badge

Wongo Customer Appreciation Badge

event

Does nothing.

Wongo's Mystery Ticket

Wongo's Mystery Ticket

2 event

Receive X random Relic(s) after X combat(s).

Yummy Cookie

Yummy Cookie

4 ancient

Upon pickup, Upgrade X card(s).