STS2 Patch Notes — 2026-01-15
STS2 Patch Notes — 2026-01-15
This patch is as beautiful as it is big!! We've got TONS of new relic art, some new card art, and some shiny new VFX for Defect's Hyperbeam move! There's also a LOT of new SFX for various enemies and NPCs. Finally, this patch includes The Relic Renamening: Part 2.
CONTENT
General
- Ascension 10 reworked -> Double Boss (returning from StS1)
Ironclad
- Reworked Grapple card
Silent
- Reworked Graceful card
Enemies
- Reworked Test Subject
- Reworked Infested Prism + is now a single-enemy elite
BALANCE
Silent
- Changed Trophies Epoch unlocks: replaced Corrosive Wave card -> Bubble Bubble
- Changed Infinite Blades card: upgrade changed back from upgrading Shivs -> gaining Innate
Defect
- Buffed Focused Strike card: damage increased from 8(11) -> 10(12)
Necrobinder
- Buffed Death March card: upgrade now also increases base damage by +1
- Buffed Protector card: Energy cost decreased from 2(1) -> 1(0)
- Buffed Squeeze card: upgrade now also gives +1 to the additional damage modifier
- Buffed Unleash card: Energy cost decreased from 2 -> 1
Regent
- Buffed Gamma Blast card: upgrade damage increased from +4 -> +5
- Nerfed Minion Sacrifice card: Block decreased from 11(14) -> 9(12)
- Buffed Royalties card: Gold increased from 25(30) -> 30(35)
- Nerfed Bundle of Joy card: no longer reduces cost of the generated cards to 0
- Changed Terraforming and Prep Time cards: swapped mechanics
Colorless Cards
- Changed Splash card: upgrade changed from cost reduction -> upgrades the generated card
Potions & Relics
- Buffed Bone Brew potion: Summon increased from 10 -> 15
- Buffed Potion-Shaped Rock potion: damage increased from 10 -> 15
- Changed Bellows and Art of War relics: swapped rarity
- Nerfed Forever Ice relic: Block decreased from 7 -> 6
- Nerfed Ripple Basin relic: Block decreased from 5 -> 3
- Nerfed Starter Flare relic: damage decreased from 10 -> 9
Enemies
- Buffed Decimillipede: Writhe move damage increased from 3x3 -> 5x2
- Changed Louse Progenitor: Web move changed from applying Weak -> Frail
- Nerfed Mytes:
- Moveset is no longer random
- Buffed Silk Bowlbug: Thrash move damage increased from 3(4) -> 4(5)
- Changed Weak Bowlbug encounter: can no longer spawn a Silk Bowlbug
- Changed Spiny Toad:
- Second Tongue Lash move removed
- Buffed Tunneler: Block gain now scales at A7, increased from 32 -> 37
- Changed Vine Shambler:
- Chomp move damage increased
- Moveset is no longer random
- Changed Queen: Chains of Binding power can now also afflict Curses and Statuses with Bound
Ancients
- Changed Crimson Pendant relic: HP cost changed from 10% of max HP -> 9 max HP
ART
- Added hyper beam VFX
- Added or updated about 87 relic assets
- Added portrait art for the following cards:
- Mimic
- Demonic Shield
- Glimpse Beyond
- Hammer Time
USER INTERFACE AND EXPERIENCE
General
- Abandon Run quote now has priority over the monster that killed you quote in Run History
- Added horizontal scrolling support for Timeline and made scrolling snappier in general
- Added a small label in card rewards saying you can inspect cards via Y
- Bestiary entry text is now red to make it feel slightly more placeholder
- Ceremonial Beast's Ringing power now only visually afflicts cards after your first card has been played
- Ceremonial Beast now has a full list of moves and SFX in the Bestiary
- Card Library now defaults to Ironclad when opened from main menu
- Card Library pool filters are now mutually exclusive
- Bestiary buttons no longer play generic SFX when hovering or clicking
- Updated save profile icons and positioning
- Added controller support to custom runs screen
- Added controller navigation for the Bestiary
Multiplayer
- Players' hands are now grayed out and cards are unable to be played during another player's extra turn
- Adjusted text and removed faint black panel in player status UI
- Added a controller hotkey for Join Friend refresh button
- Added controller navigation to player expanded state screen
- Added controller navigation to player nameplates
AUDIO
- Added card transform SFX
- Added or updated SFX for the following enemies:
- Cultist (CAW CAW)
- Kin Priest (rally)
- Infested Prisms
- Seapunk (hurt)
- Magi Knight
- Lagavulin Matriarch
- Soul Fysh
- Terror Eel
- Two-Tailed Rat
- Fat Gremlin
- Gremlin Merc
- Sneaky Gremlin
- Parafright and Obscura
- Kin Follower
- Turret Operator
- Added SFX for the following Ancients:
- Darv
- Nonupeipe
- Tanx
- Added Merchant SFX
- Added Fake Merchant SFX
WRITING
- Renamed the following relics:
- Ancient Booster Pack -> Scroll Boxes
- Apex Instinct -> Tri-Boomerang
- Blessed Antlers -> Blessed Antler
- Chain Links -> Gorget
- Cleric's Headpiece -> Massive Scroll
- Discovery Totem -> Sea Glass
- Vibrant Halo -> Archaic Tooth
- Dust Bunny -> Biiig Hug
- Electrified Shard -> Electric Shrymp
- Seeking Tentacle -> Driftwood
- Gift Box -> Large Capsule
- Glamorous Brooch -> Glitter
- Golden Idol -> Cursed Pearl
- Neow's Note -> Golden Pearl
- Heap of Coals -> Nutritious Soup
- Kaleidoscope -> Lava Rock
- Magic Pot -> Pael's Tooth
- Pael's Friend -> Pael's Legion
- Miniature Lab -> Radiant Coffer
- Oddly Heavy Stone -> Sai
- Oracle Bone -> Throwing Axe
- Pitch Black Oil -> Yummy Cookie
- Matchbox -> Very Hot Cocoa
- Pungent Poultice -> Leafy Poultice
- Replicator -> Pael's Growth
- Retractable Claws -> Claws
- Scissors -> Precise Scissors
- Severed Gill -> Radiant Pearl
- Recursive Core -> Touch of Orobas
- Shiny Monocle -> Arcane Scroll
- Smoldering Wick -> Storybook
- Spiraled Lens -> Precarious Shears
- Rusty Chest -> Small Capsule
- Sturdy Brace -> Nutritious Oyster
- Tanx's Might -> Iron Club
- Tezcatara's Candle -> Pumpkin Candle
- The Throne -> Divine Right
- Translucent Frond -> Delicate Frond
- War Effigy -> Crossbow
- Hungering Belly -> Meat Cleaver
- Wax Choker -> Toy Box
- Renamed Cloning Capsule enchantment -> Clone
- Renamed After Image card -> Afterimage
- Renamed Infested Prism moves
- Renamed Vine Shambler Thrashing Vines move -> Swipe
- Big Mushroom and Fragrant Mushroom relic hovertips now include both of their upsides and downsides
- Spiral enchantment now properly says "Replay 1" instead of "1 Replay"
- German (Deutsche) translation has been added for some of the game's text
- Korean translation has been added for some of the game's text
BUG FIXES
General
- Fixed shader-related crash when entering a Rest Site
- Card transform in combat now correctly filters out cards that cannot be generated in combat
- Fixed cards getting stuck at the end of combat
- Fixed crash when closing capstone submenu stack with empty stack
- Fixed crash when opening relic collection before content loads
- Fixed crash when Relic Collection container is disposed during access
- Fixed game not launching on macOS Tahoe 26.2+
- Fixed text auto-sizing using wrong default line spacing (was 3, should be -3)
- Fixed issue with main menu hover reticle when using controller
- Made Godmode persist across combats
- Old Run History is no longer restored after profile deletion
- Osty, Byrdpip, and other pets now properly turn around when you attack the enemy behind you in a Surrounded encounter
- Controller navigation is now prevented from relic top bar to player hand when in map screen
Defect
- Feral card's power icon now properly shows a "0" on it if you play Feral after playing a 0-energy-cost attack
Potions & Relics
- Blood Vial and Blood Vial??? relics now properly trigger after Royal Poison relic
Enemies
- Ceremonial Beast's Ringing affliction now properly applies to all card types
- Fixed the timing of the Decimillipede SFX
Ancients
- Fixed Vibrant Halo wording
- Orobas Transcendence blessing now transforms Unleash instead of Bodyguard
Multiplayer
- Only the effects from a player with an extra turn are processed at the end of their extra turn
PERFORMANCE
- Card Library now opens ~30% faster
- Removed a large amount of unused relic assets