August 27, 2025
STS2 Patch Notes — 2025-08-27
STS2 Patch Notes — 2025-08-27
A new patch is here--a whole day early!! We're off to PAX West this week, so this is a slightly smaller one. There's no new content to speak of, but a lot of placeholder assets, writing updates, and UX/UI changes are here.
BALANCE
Necrobinder:
- Buffed Eidolon card: no longer Exhausts, now has Retain
- Buffed Snap card: upgrade damage increased from +1 -> +3
Enemies:
- Buffed Exoskeletons: Hard to Kill power's HP loss per-turn cap decreased from 15 -> 9
- Changed Scroll of Biting: moveset is less randomized
- Nerfed Vine Shambler: Chomp damage decreased from 17(18) -> 16(17)
Events:
- Changed Brain Leech event: now uses card reward Rarity odds when you pick the Share Knowledge option
ART
- Added placeholder assets for the following relics:
- Forever Ice
- Soup Recipe
- Burning Sticks
- Mystic Lighter
- Amethyst Aubergine
- Big Hat
- Bookmark
- Bread
- Helical Dart
- Jewelry Box
- Orange Dough
- Added animations for Wasp Prism
- Removed invisible images that caused a VFX glitch on Soul Fysh death
USER INTERFACE & EXPERIENCE
General:
- Added a smooth transition for targeting arrow when switching targets via the controller
- Epoch reveals now look correct no matter the zoom level
- Added new icon for Technify enchantment (as it was renamed from Toothed)
- Updated Relic Collection UI and added some info text to its headers
- Added new UX for unidentified relics (no more question mark)
- Spectral card now glows gold if you have Weak or Frail
- Stone Humidifier relic now has extra text in the Rest Site rest option
- Undiscovered cards in the card library now have "?" for their energy cost
- Updated combat basics FTUE and removed margin container
- Updated power FTUE to match up with Buff and power card terminology (changed from StS1)
Multiplayer:
- Discovery order now applies in multiplayer, using the superset of all players' discoveries
WRITING
- Renamed the following relics:
- Soul Buddy -> Lost Soul
- Renamed the following events:
- Field of the Forgotten -> Grave of the Forgotten
- Forsaken Citadel -> Jungle Maze Adventure
- Living Cocoon -> Spirit Grafter
- Renamed Toothed enchantment -> Technify (to match theming as it applies Artifact)
- Updated the wording of attacks that do dynamic damage (such as Bully and Crescent Spear) to be more consistent
- Updated wording for the following cards:
- Call of the Void
- Dredge
- Dying Star
- Howl From Beyond
- Jackpot
- Splash
- Streamline
- Up My Sleeve
- Updated wording for the following relics:
- Ruby Earrings
- Bellows
- Big Hat
- Blessed Antlers
- Calling Bell
- Chain Links
- Chaos Paradox
- Dream Catcher
- Electrified Shard
- Fyshing Float
- Gnarled Hammer
- Mystic Lighter
- My Mantle
- Orange Dough
- Pantograph
- Petrified Toad
- Punch Dagger
- Rainbow Ring
- The Abacus
- Translucent Frond
- Tuning Fork
- Twisted Funnel
- Updated wording for the following potions:
- The Formula
- Fairy in a Bottle
- Updated wording for the following powers:
- Beacon of Hope
- Calamity
- Call of the Void
- Consuming Shadow
- Flutter
- Free Power
- Free Skill
- Graceful
- Infinite Blades
- Juggling
- Mayhem
- No Block
- Polish
- Refactor
- Spectrum Shift
- Stratagem
- Tracking
- Unmoveable
- Veilpiercer
- Well Laid Plans
- Paper Cuts
- Updated wording for the following events:
- Spirit Grafter
- Infested Automaton
- Grave of the Forgotten
- Hungry for Mushrooms
- Updated wording for Royally Approved enchantment
- Rewrote some more death texts
- Fixed a missing comma in Necrobinder's character select screen description
- Changed Rest Site header wording
BUG FIXES
General:
- Bound affliction no longer prevents cards from being auto-played
- Players can no longer click on rewards that are outside of the reward UI mask
- Effects that set a card's energy cost to a new absolute value (ex. Mummified Hand relic, Enlightenment card) now interact properly with effects that offset a card's existing cost (ex. Transfigure card)
- Fixed being able to keep the potion popup open when you open the pause menu via controller shortcuts
- Fixed card alternative hotkey button for non-combat "Choose a Card" screens
- Fixed controller input for "Give Up" confirmation screen
- Fixed issue with potion hovertip when you use a targeted potion via controller
Ironclad:
- Stampede card's autoplay effect now properly prevents Ripple Basin relic from triggering
Silent:
- Dash card now properly gains block before attacking, protecting the player if the enemy has Thorns power
- Fixed Murder base damage not being affected by the Corruption enchantment
- Murder card now only deals 7 damage turn 1
Defect:
- Cracked Core relic now properly triggers before Imbued enchantment
Necrobinder:
- Fixed Symbiosis card upgrade
- Reaper Form card no longer does stupid amounts of damage to invincible enemies
Regent:
- Fixed Sovereign Blade animation not working
- Sword Sage card no longer causes an infinite damage loop when it's triggered while you have Fencing Manual relic
Potions & Relics:
- Kifuda relic now lets you pick less than 3 cards to enchant
- Light Bulb relic no longer triggers when receiving card rewards outside of combat
- Unceasing Top relic is no longer triggered by card plays from effects that occur before the player draws their hand (ex. Mayhem card)
Ancients:
- Neow's Bundle choice now only appears if there are enough bundles with all of their cards unlocked
Mutiplayer:
- You can no longer access the multiplayer Daily/Custom unless you have unlocked the corresponding Epochs
- Merchant Robes relic no longer triggers for everyone in multiplayer
- Fur Coat relic no longer causes state divergences
- New version of Hard to Kill power no longer scales with player count
- Ping button now always animates out at end of combat
- Rewards icon no longer shows next to remote players after they're done taking rewards
- Reaction emotes no longer can block input