February 13, 2025
STS2 Patch Notes — 2025-02-13
STS2 Patch Notes — 2025-02-13
CONTENT
Ironclad:
- Re-added Heavy Blade card
- Deprecated cards:
- Seeing Red
Silent:
- Added new cards:
- Precise Cut
- Reworked Shadowstep card
- Deprecated cards:
- Crippling Cloud
- Die Die Die
- Quicken
Necrobinder:
- Added new cards:
- Blight
- Invoke
- Fester
- Pagestorm
- Severance
- Shroud
- Spectral
- Swipe
- Transfigure
- Wisp
- Reworked cards:
- Haunt
- Pull From Below
- Deprecated cards:
- Plague Carrier
- Etherburst
- Tackle
- Jumpscare
Regent:
- Added new cards:
- Hegemony
- Patter
- Shining Strike
- Reworked cards:
- Eternal Solstice
- Orbit
- Tyranny
- Deprecated Singularity card
Colorless Cards:
- Added Nostalgia card
- Added Debris status card
- Deprecated Earthquake card
Ancients:
- Zlatir blessings are now all in one shared pool
- Reworked Zlatir's Choice's Paradox blessing
BALANCE
Ironclad:
- Changed Howl From Beyond card: type changed from Skill -> Attack
Silent:
- Changed Grand Finale card: is now Colorless
- Changed Poisoned Stab card:
- Poison increased from 3(4) -> 4(5)
Defect:
- Changed Equilibrium card: is now Colorless
Necrobinder:
- Changed Corpse Explosion card: is now a Darv Card
- Nerfed Countdown card: Doom applied decreased from 6(9) -> 6(8)
- Changed Lethality card: now applies to Osty's attacks in addition to yours
- Buffed Reap card: damage increased from 23(29) -> 24(31)
- Nerfed Reaper Form card: Doom decreased from 6(9) -> 4(5)
Regent:
- Buffed Manifest Authority card: Block gain increased from 8(11) -> 9(11)
- Buffed Black Hole card: damage increased from 7(9) -> 8(11)
- Buffed Kingly Kick card: damage increased from 21(27) -> 23(29)
- Buffed Kingly Punch card: damage increased from 7+3(4) -> 8+4(7)
Colorless Cards:
- Changed Scrawl card: rarity increased from Uncommon -> Rare
Enemies:
- Changed Ceremonial Beast: Plow move's Dexterity decrease decreased from -1 -> -2
- Changed Bowlbug encounter: reworked Egg and Goop Bowlbug movesets
- Nerfed Mechaknight: no longer has the Vanguard power
- Buffed Slithering Strangler: HP increased from 44(44)-46(46) -> 53(54)-55(56)
- Buffed Soul Nexus: now gains additional damage on all three of its moves
Events:
- Changed Colorful Philosophers event: moved from Act 3 -> Act 2
- Buffed Exterminate event card: damage increased from 3(4) -> 4(5)
Multiplayer:
- Dead players now revive with 1HP after combat ends
- Multiplayer scaling adjusted to be harder
- Certain powers are now scaled specially: Artifact, Slippery, Plating, and Buffer
ART
- Added portrait art for Tyranny card
- Updated portrait art for various Ironclad cards
- Added beta portrait art to various cards
- Implemented new Vine Shambler vine attack VFX
USER INTERFACE & EXPERIENCE
- Tezcatara's Ember blessing now displays Eternal hovertip
- Visual feedback has been added for when a card play is duplicated by an effect like Duplication Potion
Multiplayer:
- A targeting line is now shown when another player is targeting a card or potion
- Added an icon next to remote players indicating the screen they are looking at
- Console and reaction wheel now only open if you're not already focused on an edit control
- Other players can now see which card, relic, or potion you are hovering over
AUDIO
- Added SFX for enemies:
- Flyconid
- Axebot
- Furry Wurm Crawler
- Soul Nexus
- Turret Operator
WORDING
- Renamed Shiny Strike -> Polish
- Eternal keyword now clarifies that it also prevents transforming
- Fixed capitalization in Orobas' Venom Discovery title
- Pact's End card now correctly says "all enemies"
- Scroll of Biting power wording improvements
- Tangled power and corresponding Entangled affliction wording improvements
- Tea Master Event's "Tea of Shame" choice now has its own description
- Thieving Hopper encounter Run History wording changed from Thieves -> Thief
BUG FIXES
Ironclad:
- Shockwave card art has now been correctly implemented
Potions & Relics:
- Ruby Earrings relic now properly generates Uncommon and Rare card rewards
Enemies:
- Fixed an error with Rampart power's description that caused its hovertip not to display
Events:
- Tinker Time event's "Speed" choice no longer incorrectly claims to add Innate when creating a Power
General:
- Fixed an issue where creating a card and attempting to add it to a full hand would leave the discard pile's displayed count inaccurate
- It is no longer possible for the Merchant to restock duplicate items when you have The Courier relic
Multiplayer:
- Exiting a multiplayer run and starting a new one no longer causes a black screen at first combat
- Feel No Pain power now only triggers for your own card plays in multiplayer
- Launching multiplayer after quitting mid-single player combat no longer immediately cause a divergence
- You can no longer remove multiple cards in multiplayer during a lag spike