STS2 Patch Notes — 2025-12-04
STS2 Patch Notes — 2025-12-04
This week's patch is a 2-for-1 special! Since we skipped last week's patch, this one includes two weeks worth of new content and reworks, including the brand new Ancient dialogue system!
CONTENT
General:
- Deprecated Prismatic run modifier
Silent:
- Reworked Murder card
Potions & Relics:
- Reworked the following relics:
- Burning Sticks
Enemies:
- Reworked and nerfed Ceremonial Beast
Ancients:
- Ancients will now talk to the player!
- Reworked and renamed Nonupeipe's Carnivorous Terrarium relic -> Diamond Diadem
- Added new Ironclad Grapple Neow bundle
- Added new Pael relic, Pael's Lamp
- Added new Neow blessing, Starter Pack
- Added new Orobas relic, Prismatic Gem
- Added new Tanx relic, Spiked Gauntlets
- Renamed Hungering Portrait -> Toasty Mittens and added to Tezcatara's relics
Events:
- Colorful Philosophers event no longer offers Prismatic Shard relic
- Reworked Crystal Sphere event
BALANCE
General:
- Nerfed all three Adversaries: no longer give statuses
- Changed amount of Act 3 Rest Sites to 5-6 with even chance
- Increased amount of Act 1 Rest Sites to 6-7, leaning towards 7
- Increased amount of Act 2 Rest Sites to 6-7, leaning towards 6
Ironclad:
- Changed Fight Me! card:
- Self Strength gain increased from 1(2) -> 2(3)
Silent:
- Changed Infinite Blades card: upgrade changed from gains Innate -> Shiv+
Defect:
- Changed Bulk Up card: type changed from Skill -> Power
- Changed Signal Boost card:
- No longer loses Exhaust on upgrade
Necrobinder:
- Nerfed Haunt card: enemy HP loss decreased from 9(11) -> 6(8)
Colorless Cards:
- Changed Splash card: now only generates Attack cards
Potions & Relics:
- Nerfed Fake Mango relic: Max HP gain nerfed from 5 -> 3
- Nerfed Forever Ice relic:
- Rarity decreased from Uncommon -> Common
- Changed Orichalcum relic: rarity increased from Common -> Uncommon
- Changed Petrified Toad relic: rarity decreased from Rare -> Uncommon
- Changed Starter Flare relic: damage increased from 9 -> 10
Enemies:
- Nerfed A6 Bygone Effigy: damage increase decreased from +3 -> +2
- Changed Egg Bowlbug: no longer spawns in the Slumber Party fight
- Nerfed Knowledge Demon: Disintegration now triggers after effects like Frost Orbs and Orichalcum
- Nerfed Slimed Berserker: nerfed moveset
- Changed Sludge Spinner:
- Weak application decreased from 2 -> 1
Ancients:
- Carnivorous Terrarium effect moved to Tanx - War Hammer
- Changed Ironclad's Pillage Neow bundle: Tremble -> Iron Wave
- Changed Ironclad's Vulnerable Neow bundle: Molten Fist -> Tremble
- Changed Ironclad's Rupture bundle: Rupture -> Inferno
- Neow's Safety and Toughness blessings will no longer appear at the same time
Events:
- Changed Fake Merchant event:
- No longer spawns unless the player has either 100 Gold or a Foul potion
- Changed Punch Off event: can no longer be seen before floor 6
- Changed Round Tea Party event: Pick a Fight option changed from max HP -> Lose 10 HP
- Buffed Unrest Site event: Kill the Trees option's HP cost decreased from 11 -> 8
ART
- Added art for the following events:
- War Historian Repy
- Waterlogged Scriptorium
- Added the following VFX:
- Fire Burn
- Fire Burst
- Sleeping
- Gaseous Impact
- Added static icons for several bosses
- Added portrait art for the following cards:
- Minion Strike
USER INTERFACE & EXPERIENCE
General:
- Unlocking Defect now requires playing a run with the Necrobinder now (was reversed)
- Added controller support for new Ancient dialogue system
- Added controller support for Crystal Sphere minigame
- Created new Epoch slot highlight VFX to Timeline make it more clear which Epoch you need to reveal
- Made some glitter for the Timeline, disabled for now
- Toned down Epoch slot VFX when it can be revealed
- Placeholder boss map icons now utilize outlines
- Animated boss map icons update scale on hover rather than outlines
- Add hovertip unlock requirements for characters in character select screen
- After completing a run, players are now forced to reveal all Epochs before returning to Main Menu
- Crystal Sphere card icon now matches the color of the character
- Players are now disallowed from leaving the Timeline until all revealable Epochs are revealed
- Drawing tools now have a BG panel so that it's easier to see in certain situations
- Fixed a couple of small issues with the character unlock animation
- Imported new dialogue-related assets
- Improved error messaging when Steam initialization fails
- Moved removed/upgrade/transformed card entries into the Rewards section of the room history hovertip
- Players can now inspect locked characters in the character select screen
- The selection screens for enchanting/transforming a card in your deck now show a "Choose a Card to Enchant/Transform" prompt to remind you of what you're doing
- Locked cards are now sorted to the end of the grid in the card library
- X star cost cards now show up when the X-cost filter is toggle on in the card library
- Localized Game Over screen button labels
- When unlocking content, the button in the Epoch inspect screen now says Unlock instead of Confirm
Ironclad:
- Dominate card now glows gold if an enemy has Vulnerable
Silent:
- The Hunt card now applies a power when it successfully triggers
Necrobinder:
- Rattle card now appears in the front of Necrobinder's Rattle/Flatten/Poke Neow card bundle
Multiplayer:
- Made a small UX pass on the join friends screen
AUDIO
- Added gain Energy, card enchantment, and relic activation SFX
WRITING
- Updated Bread relic's wording for clarity
- Changed wording of Epoch Revealed -> Discovered
- While common sense dictates that you can't high-five a dead Osty, we've nevertheless updated High Five card's wording to specify that it can only be played if Osty is alive
- When all Kin followers are killed, Kin Priest will immediately yell something
BUG FIXES
General:
- Confirm card bundle screen no longer blocked by the inspect card hotkey on controller
- Fixed Back button appearing prematurely
- Fixed some issues with events and instant mode
- Fixed Card Compendium search bar turning off all card pool filters
- Reduced hitch when entering character select screen
- Rest Site proceed button now animates in
- Trim floating "," from relic and card rarity counts in Run History
Ironclad:
- Bombardment and Howl From Beyond cards are no longer immediately autoplayed after being exhausted by Drum of Battle card
- Fixed Pyre card missing energy hovertip
Silent:
- Hovering over Hidden Daggers+ card now properly shows a preview of Shiv+
Defect:
- Hovering over Compactor+ card now properly shows a preview of Fuel+
- Synchronize card now only applies Focus for this turn
Necrobinder:
- Fixed an issue where, if the player had damage-modifying powers like Strength or Weak, they modified the Osty damage values displayed in Squeeze card's description even though the damage that was actually dealt was correct
- Dredge card now properly limits the number of cards you can select if your hand is close to full
Colorless Cards:
- Fixed Rolling Boulder softlock when it would kill the Doormaker
- Fixed Doubt card missing Weak hovertip
Potions & Relics:
- Fixed Chain Link relic missing Block hovertip
- You can no longer see the same relic twice if it changes rarity between patches
Enemies:
- Fixed Hunter Killer spray VFX never stopping if its animation gets interrupted
- Fixed Soul Fysh death animation while it's Intangible
- Fixed Kin Leader's flame still being visible in the game over screen
- Kin now only does Ritual gain move once instead of continuing to gain Ritual
Ancients:
- Fixed Soot card preview overlapping with Dust Bunny text tips in Run History screen
Events:
- Fixed issue with some event portraits not loading
- Jungle Maze Adventure event now deals 1 big instance of damage rather than 3 separate smaller instances of damage
Multiplayer:
- Fixed not being able to leave if you readied as the only player in a lobby
- Fixed Ringing blocking other players cards in multiplayer
PERFORMANCE
- Card compendium loads much faster
- SFX should play faster
- Made a small optimization to startup time