July 14, 2023

STS2 Patch Notes — 2023-07-14

STS2 Patch Notes — 2023-07-14

Hey playtesters, allow me to formally introduce myself for those who don't already know: I'm Demi the new CM, and I come bearing this week's build!

Build link: REDACTED

This time around we've got lots of fixes, a few QOL UX changes, and lots of lovely updated card art!

BUGFIXES:
  • Guilty curse's 'number of combats left' value now carries over between saves and reloads
  • Ornamental Fan relic now resets flashing behavior at the start of turn
  • Incubation chamber title now shows correctly on event
  • Merchant room background animation now loops correctly
  • Ringing affliction now filters out statuses, curses, and unplayable cards
  • God gain text now no longer appears underneath relic inventory UI
  • Swift enchantment counter no longer goes negative
  • 'End turn' UI no longer appears when final creature is killed by doom
  • Free skill now visually resets costs before hand trick card selection
  • Hand upgrade previews now respect combat level energy modifications (i.e. Snecko Eye)
  • Hovering over the bottom of a card in your hand no longer causes the card to jitter
  • Rest site upgrades now take into account enchantment effects
  • Cards now animate more cleanly when they are autoplayed
  • Flail Knight's Enough power now only decrements from single-target attacks
  • Well-laid Plans will no long auto-retain cards if its amount and the number of cards in your hand are equal
  • Clicking map drawing icon a second time now toggles drawing mode off
  • Fixed inconsistency between logic and text when selecting the "Keep going" choice in Wellspring event (take 6 dmg)
  • Merchant card removal hitbox is now still clickable if you cancel selection
  • Merchant relic slot now correctly clears previous relic when slot is refilled
  • Choke no longer softlocks on enemy death
  • Fixed merchant relic hitbox
UX:
  • Osty's corpse now wiggles if you try to perform an action on him while he is dead
  • Made disabled relics a bit brighter
  • Normality now glows red when it is active in your hand
ART:
  • Updated Panache card art
  • Updated Panacea card art
  • Updated Madness card art
  • Updated Hand of Greed art
  • Updated Flash of Steel card art
  • Updated Dark Shackles card art
  • Updated Enlightnement card art
  • Updated Blind card art
  • Updated debuff intent symbol
  • Entomancer enemy is now bigger